| Dominion | 
| Brand: Rio Grande Games Category: Toy
List Price: $44.99 Buy New: $27.05 as of 9/9/2010 11:24 PDT details You Save: $17.94 (40%)
New (54) from $27.05
Seller: books,books,books Rating: 91 reviews
Batteries Included: No Age: 8 - 200 years Shipping Weight (lbs): 3.5 Dimensions (in): 11.8 x 2.9 x 11.8
MPN: RIO370 Model: 370RGG UPC: 655132003704 EAN: 0655132003704
Release Date: January 1, 2009 Availability: Usually ships in 1-2 business days
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| Features:
| • | 2-4 player game | | • | 30 minutes to play | | • | Tactical Card game | | • | Massive replay value | | • | Quick to learn, many ways to win |
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| Editorial Reviews:
Product Description In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn
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| Customer Reviews:
Showing reviews 1-5 of 91
Best uncollectible collectable card game I've ever played January 7, 2009 M. Nixon (Baltimore Maryland) 124 out of 124 found this review helpful
Dominion is a deceptively simple appearing game which encompasses endless variation and fun. The basic game contains the following major components:
1. 25 groups of cards with additional money cards to supplement the game play (in total over 250 cards.)
2. Card storage and organizer designed specifically for organizing the components of the game.
3. The Rules.
Game Play:
A game starts with each player holding an identical small (10 cards) deck which contains the basic resources for starting play. As the game begins a group of 10 cards are selected from the 25 categories of cards in the box (the rules outline specific card selections for scenario play or people can design their own through customization. There is no banker or moderator; all players start entirely equal with the exact same cards.
During each player's turn they have the chance to take actions by playing cards from their hand and purchase new cards from the central decks (which are accessible to all players.) Each player has to balance the need to buy new cards and money, with the purchase of victory points (which remain in the player's deck but don't help them during the game itself until they are tallied up to determine the winner.)
I have to be honest, when I first heard about the game and had it described to me I didn't understand why my wife and several of our friends were so worked up over the thing. It sounded terribly dry and repetitive, particularly to a person like myself who has played collectable card games like magic the gathering for many years now
Nothing could have been farther from the truth.
Dominion has something for everyone, from the collectable card game nut, to the poker player, to the family looking for an alternative to trivial pursuit on Sunday nights. Since everyone starts out with access to the same selection of cards and the same resources for advancement, everyone has an equal chance of victory (which isn't the case in many games where the players construct their decks in advance of play.) Because there are 10 different categories of action cards (each category having at least 10 cards in its pile) to choose from there is plenty of room for strategy (particularly as the game progresses and certain resources are bought up to the point of extinction.)
The game is set up in such a way so that you can play cut throat games with lots of player-vs-player actions or less interactive games where the victory is determined who fields the most effective resource acquisition strategy. Those familiar with CCG drafting from sealed packs will feel right at home in this environment, while those with no card based gaming experience won't be at a disadvantage compared to those who have played card games extensively.
My only criticism of dominion (as has been said on several other forums) is that while the game is entirely self contained and doesn't require purchase of booster boxes and the like, I can easily see the cards (which are essential in exactly the numbers provided) wearing out or being lost. Because there are so many of them I recommend using card sleeves (available at most hobby stores from companies like rook and ultra pro.)
I started out one night thoroughly expecting to dislike this game and found myself 3 hours later having played several games and wondering where the evening had gone. This game is completely addictive and doesn't loose its fun factor after the player has played multiple scenarios in one sitting.
Simply put, this is the best interactive casual game I've played in 32 years.
Unbelieveably Addicting Game March 3, 2009 T. Gilbert (Lehi, UT, USA) 37 out of 37 found this review helpful
Ok, I have to start this review off by saying I had my reservations about this game. I absolutely love Euro strategy games like Puerto Rico, Agricola, Power Grid, Caylus, etc, but I'm not into card games. In fact, I pretty much hate card games.
This game was getting a lot of publicity on BoardGameGeek and everyone was raving about it so I decided that I should buy it to give it a shot. I'm glad I did.
The whole point of the game is to build your deck of cards and build up a collection of victory points. The reason this game shines is because it is a quick game that only takes about 30-40 minutes to play. It is also very fun because as you are building your deck of cards you aren't usually getting rid of the cards. If you spend some gold to buy a card that gold goes back into your discard pile and will eventually be shuffled for you to use again in another turn.
There are over 500 cards in this game with around 25 different action cards available so you can vary the game a lot depending on what cards are currently on the table. The only downside is that someone that has played the game a lot and knows a base strategy can usually beat a new player easily.
Overall this game is very addicting and short, which is a good thing. You can play multiple rounds of this game in an evening as opposed to one game of another typical Euro.
Renewed family connection June 1, 2009 Scott Federer (Michigan) 15 out of 15 found this review helpful
In the days of technology and scheduled events we struggle to find times to connect with our children. Dominion has helped us renew that connection. My wife and I plus both our sons (age 17 & 11) LOVE playing this game together. Whether you go in with a fine tuned strategy or just "make it up as you go along" the opportunity to enjoy the game and win is presented. We love that the entire game play lasts about 30-40 minutes, we don't always have an entire day to devote to a game, but we have a half hour after dinner to enjoy the company of our kids. they will be moving out soon enough and beginning their own families. Dominion is a game that everyone wants to set aside what they are doing and play together. When was the last time your kids begged to play a game with Mom and Dad?
A very good game - only played so far with 2 September 26, 2009 R. Hough (NW Michigan and SW Florida) 9 out of 10 found this review helpful
Just got this game based on reviews at amazon and elsewhere. My wife and I have trouble playing game together (we both can handle losing, but it is tough when that means the winner is always your spouse !!!), but this one seems to appeal to both of us. Excellent game design with lots of variations based on which kingdom cards are in play. The first game took us about 1 1/2 hours including reading the rules and doing all the setup. Subsequent games take only about 1/2 hour, turns move quickly. The storage box is wonderfully designed making setup between games a cinch.
I disagree with one reviewer that says you should have a "house rule" to always have moat cards in play if you have attack cards in play; without moat cards the attack cards become more valuable, but can skew your strategy, you may focus too much on attack and forget to make progress toward your own win.
I am going to purchase the card protector sleeves, I can see this being a family favorite and I want to keep the cards in good shape.
Our other favorite games are:
** Acquire (a classic, still probably my favorite game of all time),
** Settlers of Catan (we have the extension to allow 6 to play)
** Ticket to Ride (get the 1910 expansion set, much more fun)
** Monopoly (still fun if played EXACTLY by the rules and is played quickly at the beginning to get the properties sold),
** Card games: Hand and Foot, Hearts, Oh Hell and Texas Holdem poker
** The Empire Builder series of "crayon" rail games (time consuming but fun - my extended family owns 7 different maps for this game. Hint: make a game board out of light plywood or foam board with rasied edges, get a piece of plexiglass cut to fit inside the edges, then put the map board under the plexiglass and use dry erase markers to play - makes a big difference - we also use this board for Catan so we don't accidentally move the numbers discs during play. When we have a "game weekend" we like to start one of these rail games each evening then play it on and off during the following day.
** Puerto Rico - we are still trying to get a handle on this game, lots of possible strategies and "resources", but very well designed turn play.
Addictive. May 5, 2009 Koala Bear (St. Paul, MN) 8 out of 9 found this review helpful
Has to be one of the best games I've played. I put it up there with Settlers, Puerto Rico etc... The game is absolutely addictive, and it is great because there are so many variations for the setup of the game- constantly changing what strategies are feasible. The other qualities of this game that make it great is that you get to build a deck, and the turns go very fast once you have learned the game. Recommended to anyone who likes board or card games.
Also, regarding the durability- they are cards, so as long as you have adults using them it shouldn't be a problem.
Showing reviews 1-5 of 91
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